Authorship;DXL Member Papers

GAMER-2: a GPU-accelerated adaptive mesh refinement code -- accuracy, performance, and scalability

We present GAMER-2, a GPU-accelerated adaptive mesh refinement (AMR) code for astrophysics. It provides a rich set of features, including adaptive time-stepping, several hydrodynamic schemes, magnetohydrodynamics, self-gravity, particles, star …

grackle: a chemistry and cooling library for astrophysics

We present the grackle chemistry and cooling library for astrophysical simulations and models. grackle provides a treatment of non-equilibrium primordial chemistry and cooling for H, D and He species, including H2 formation on dust grains; tabulated …

The formation of submillimetre-bright galaxies from gas infall over a billion years

Submillimetre-bright galaxies at high redshift are the most luminous, heavily star-forming galaxies in the Universe and are characterized by prodigious emission in the far-infrared, with a flux of at least five millijanskys at a wavelength of 850 …